supertux
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SuperTux source code
I implemented it for both tilemaps and backgrounds. DEMO: https://www.youtube.com/watch?v=GnFArTYBL4E Scaling now works so that it imitates a perspective camera. The layers scale differently based on their scrolling speed. Also...
### Feature Details Pretty much what it says on the tin. ### Feature Purpose Allow me, a guy who doesn't understand how the tile-mapping thing works, tile-map. ### Concept Screenshots...
**SuperTux version: master branch** **System information:** *Windows 10* ##### Expected behavior Camera moves smoothly when walking ##### Actual behavior Camera (and Tux) jitters when walking 
Putting two jumpy badguys in the same group will ensure they are activated/deactivated at the same time; as a result they will maintain synchronization, no matter how quickly Tux approaches...
If you, for whatever reason, press up on a ladder that is underwater, Tux will be pushed to the left or right for whatever reason.
This avoids some privacy concerns linked to pinging an external server each time the game is open. It also allows the user to decide whether the game should connect to...
Tux should be able to pick up stuff while he's crawling, because he can otherwise get trapped or softlocked. Originally reported by Sevenberry in #2846.
**SuperTux version:** SuperTux Nightly 2024-02-10 12:57 Windows (64 bit) **System information:** Windows 8.1 64 bit, Intel i5-4460 integrated graphics ##### Expected behavior ##### Actual behavior ##### Steps to reproduce actual...