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Make ambient light spots fade in and out

Open Alzter opened this issue 6 years ago • 3 comments

SuperTux version: 0.6.0 Alpha 3 System information: Windows 10

I feel like the ambient light spots created by things like explosions, fireballs, and enemies should fade in and out instead of appearing suddenly.

Alzter avatar Dec 02 '18 10:12 Alzter

nice idea! Maybe we'll get to tackling it for 0.6.1

tobbi avatar Dec 11 '19 16:12 tobbi

I think realistic explosions must not have fading lights and appear only for a very short time. In SuperTux, the explosion cloud appears for several milliseconds, so maybe the cloud corresponds to remaining fire and smoke, which fades out; the explosion should not fade in.

HybridDog avatar Dec 25 '19 09:12 HybridDog

I think this is something we should actually think about doing as it indeed looks pretty weird and clunky.

Rusty-Box avatar Apr 18 '23 05:04 Rusty-Box