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Burning animation of vicious ivy and walking leaf have vertical offset

Open Brockengespenst opened this issue 1 year ago • 2 comments

SuperTux version: latest development (ef111b4e5b398ea4875ada1762b24448419167a9)

Expected behavior

Burning animation of vicious ivy and walking leaf smoothly fade over from non-burning animation without vertical offset.

Actual behavior

Burning animation has an offset in vertical direction so that it moves down "into the ground". See video for details.

https://github.com/SuperTux/supertux/assets/155102424/69487efa-5128-42f8-a628-b871a81eaf1c

Steps to reproduce actual behavior

Start first forest level, gain fireflower and shoot at vicious ivy and walking leaf.

Brockengespenst avatar Dec 29 '23 11:12 Brockengespenst

They're not the only enemy that has this issue but we are aware of it. We kept it for now as we will revamp the way we handle burning animations in a similar fashion we handle enemies freezing soon.

Rusty-Box avatar Dec 29 '23 12:12 Rusty-Box

I think it is minor because it is only a very small graphics artifact

ghost avatar Mar 04 '24 06:03 ghost