supertux
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Rework CMake enviroment
Fixes #2619
...
@tobbi sorry if it looks weird im just getting things ready
I think you're doing this to troll people.
But the more I look at it, the more I'm convinced that this is "the pull request" I've mentioned for the longest time. Congratulations. I may have to reverse my decisions about this being the pull request.
But the more I look at it, the more I'm convinced that this is "the pull request" I've mentioned for the longest time.
If this is the pull request, then whats "the issue"?
Edit: i think its #2619
@tobbi ill prove it to you
i truly shouldn'tve deleted those files like that so sorry to anybody i scared
Go back in time and undelete those files.
they arent gonna be used but ok
Maybe I should mark my jokes a little better
tobbi may i clarify that you sounded even grumpier than usual (idk how this is even possible) when you called this a troll
FCK
ONE DAY! GRUMBEL WILL BE FANUM TAXED DOWN THE SKIBIDI TOILET!!!
Marty are you okay
yEA
Despite all odds, theres still 1 successful commit.
Do y'all think it'd be a good idea to use FetchContent instead of git submodules?
Do y'all think it'd be a good idea to use FetchContent instead of git submodules?
I'd prefer submodules, because with them I can edit the source code of dependencies locally and compile with the game right away.
... and you can do that fetchcontent too. All fetchcontent does is download a zip and uncompress it. It's better than submodules because you're not cloning the history of the repository, you're just downloading a zip.
Do y'all think it'd be a good idea to use FetchContent instead of git submodules?
I don't know but here's a German reddit thread about the worst drug experiences: https://old.reddit.com/r/FragReddit/comments/1arfobr/was_war_eure_schlimmste_erfahrung_mit_drogen/
Tobbi what the fuck
... and you can do that fetchcontent too. All fetchcontent does is download a zip and uncompress it. It's better than submodules because you're not cloning the history of the repository, you're just downloading a zip.
Then I would be fine with it. However, perhaps managing the commit, pointed to, is easier with submodules? Otherwise, you probably have to edit it from the CMake file. But it likely wouldn't be an issue.
Do you want to push the changes in the submodules?
Actually, yeah. I definitely see it as more convenient.
fetchcontent or pushing from submodule?
Pushing from submodule, as you mentioned. I can recall doing that a lot.
Through this PR I learned that you can report code for crypto mining. I just did.
tobbi this pr will fix all macos ci failures
I'll break them again
Sometimes you need to tear something down so you can rebuild it from scratch even better.
Sometimes you need to tear something down so you can rebuild it from scratch even better.
I do that a lot with other people. But I won't rebuild them.
Also remember: There is no market. It's all priced in.