SuperMaxusa

Results 115 comments of SuperMaxusa

See https://github.com/copy/v86/issues/893 and https://github.com/copy/v86/issues/1322, the same in Windows NT. Due to CPU-intensive software rendering, 3D games/apps run slowly (or very slowly).

> One naive question, how do I make v86 to load an image from "http://localhost/mydisk.img" at startup? If you about copy.sh/v86, you can allow CORS for `https://copy.sh` origin (or for...

Click on the emulator screen, it should resume the sound, or allow autoplay in your browser settings.

> Then I was feeling smart and appended "&hdb.url=" , only to find out it didn't work as expected. That is, only hda available inside the system. Yes, only `hda`...

I got some progress on Windows XP, most likely it also works on Windows 9x but I haven't tested. It uses Mesa3D and WineD3D, i.e. `game -> directx -> wined3d...

> any update on the performance ? Not yet, it seems that SSE3 version also required FXSR and SAHR that v86 doesn't support. Maybe with VirGL (see https://github.com/copy/v86/issues/51 and https://github.com/JHRobotics/softgpu/issues/13),...

Tested on custom Windows 95 RTM, Blitz3D cannot work with DirectX' (version 7.0) software rendering. Most likely, this error can be fixed with [SoftGPU](https://github.com/JHRobotics/softgpu) or SwiftShader, haven't tested it yet....

Create an ISO image: https://github.com/copy/v86/blob/a3840e32b30d7005f2e7533a557b769333127425/docs/windows-9x.md?plain=1#L28-L29 ..and mount it into VM (add `-cdrom /path/to/iso` to QEMU command or https://www.linux-kvm.org/page/Change_cdrom). Also you can use [WinImage](https://www.winimage.com/winimage.htm) or [OSFMount](https://www.osforensics.com/tools/mount-disk-images.html) to open/mount a hard disk...

Run `qemu-img resize -f raw path/to/hdd.img +M` and use GParted Live/PartitionMagic inside VM to resize the partition and write a new MBR (don't forget about backup).

What preset did you use in SoftGPU installer? There is a "QEMU Software" preset that should be compatible with v86. About SwiftShader, it only supports DX8-9 and Windows 98, and...