SuchAFuriousDeath

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@ultimaweapon Quite a number of games crash on this unwrap, by the way. I thought I put it in this issue, but it turns out I didn't. https://github.com/obhq/obliteration/blob/b5722ffe50df3cc3028c5c500f8efa4d722e043c/src/kernel/src/fs/mod.rs#L234 The PS4...

when sys_open passes the arg to kern_openat, the is assembly mov r9d, dword ptr[ ...]

I think I understand. Thanks

I would say we're pretty close to drawing things to the screen

This was previously suggested in #525

Ok, it seems that #500 should come first.

By the way, just in case it's not obvious, you don't have to implement it fully, just the branches that are actually ran, we do it like that in a...

Does the branch that's ran actually return something?