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[Base] Bulkheads animation/state not synced

Open AntalaFilip opened this issue 4 years ago • 1 comments

Version

1.4.0.0

Bug

Bulkheads don't sync their state (open/closed) between players, and they all become closed when you reload the game.

Expected

The bulkheads should sync between players and remember their state.

Steps to reproduce

Place a bulkhead inside a habitat, get another player online, and experience the desyncs :D

AntalaFilip avatar Jan 04 '21 12:01 AntalaFilip

Adding reference to this being also for all other type of bulkhead doors such as wrecks

Coding-Hen avatar Jan 04 '21 12:01 Coding-Hen