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Players out of the map

Open lekillerdesgames opened this issue 1 year ago • 8 comments

Description: Roles that can vent will be able to get out of the map at a certain spot for some reason. This does not apply to non venters.

To Reproduce Steps to reproduce the behavior:

  1. Go to the place shown in the video with a role that can vent.
  2. You can clip out of the map.

Expected behavior You should not clip through walls lol.

Screenshots Video.

Version: Latest Among Us and Submerged Versions. (Submerged 2024.8.26, Among Us 2024.11.26)

Log file Logs don't say anything about the bug anyway.

Video: https://github.com/user-attachments/assets/51c22720-6bab-4f61-bde1-d8cf08a9beec

Note: This may be because of the "AnythingBetweenPatch" here: https://github.com/SubmergedAmongUs/Submerged/blob/main/Submerged/Vents/Patches/CentralVentPatches.cs

lekillerdesgames avatar Dec 22 '24 22:12 lekillerdesgames

There's no way lmao

I'll take a look soon

Alexejhero avatar Dec 22 '24 22:12 Alexejhero

There's no way lmao

I'll take a look soon

Sure, I updated my comment btw cuz I think this may be due to this patch: https://github.com/SubmergedAmongUs/Submerged/blob/main/Submerged/Vents/Patches/CentralVentPatches.cs

But you know better than me ofc (:

lekillerdesgames avatar Dec 22 '24 22:12 lekillerdesgames

That's probably what is causing this yes, but that change is only applied during the call to CanUse, after the CanUse call is finished the patch is disabled so you still should not be able to walk through

Alexejhero avatar Dec 22 '24 22:12 Alexejhero

That's probably what is causing this yes, but that change is only applied during the call to CanUse, after the CanUse call is finished the patch is disabled so you still should not be able to walk through

But maybe the call CanUse is always being called because the game constantly checks if you can use nearby vents if you have the ability to do so. So that may mean that the patch is always running, making you always walk through.

lekillerdesgames avatar Dec 22 '24 22:12 lekillerdesgames

I cannot reproduce this - our patch only disables collision while the check for venting is happening. If you are able to freely walk there, it is most likely due a mod incompatibility

Alexejhero avatar Jan 30 '25 16:01 Alexejhero

What other mods do you have installed?

Alexejhero avatar Jan 30 '25 16:01 Alexejhero

What other mods do you have installed?

I had mci and a base mod that I created based on tour a while ago, the lobby was a local game.

Sorry for late answer by the way, didn't get any notification for some reason.

lekillerdesgames avatar Feb 01 '25 09:02 lekillerdesgames

so i just had a thought on why this is happening..basically tour patches canmove and in that the in vent check got removed. This has been addressed from tour's side in the next version

will need to test if its that though

ok it wasnt that, that vent is working fine with tour so its something from le killer's fork

whichtwix avatar Mar 10 '25 15:03 whichtwix

I can't reproduce this; it's a mod compatibility issue

Alexejhero avatar Oct 19 '25 18:10 Alexejhero