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[Deprecated See https://github.com/mcneel/glTF-IO] glTF exporter for Rhinoceros. Supports: mode-text, mode-binary, binary-draco, materials, and textures.

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https://discourse.mcneel.com/t/block-location-was-incorrect-after-convert-to-gltf/147856

Hi, I am planning to use this project as a dependency to a Rhino plugin. The readme mentions it can be used by developers in this way. The project seems...

Thanks for creating a really useful tool! A couple of queries: - I really like the option to export meshes with the display colour if no material assigned to the...

To reproduce: 1. Go to save model as. 2. Choose gltf 3. Press the options dialog box. 4. First bug: ![Cut_off](https://user-images.githubusercontent.com/16681946/122729233-9b1e4b00-d281-11eb-947e-ff2131caad17.PNG) 5. Then if you at this point with go...

needs testing

glTF supports multiple primitive modes. Point clouds could be imported/exported with the points mode. https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#primitivemode Polylines could also be imported with the lines mode but I'm not sure how useful...

The glTF spec supports camera export https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#cameras These could be read in and out

enhancement

Using the lights extension https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_lights_punctual/README.md

https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Fox

needs testing