Noah
Noah
With all due respect I fail to see how the blame lies in a project enabling a perfectly legitimate and probably necessary feature in their project. In my case I...
I seem to be encountering a similar issue at the moment with `llvm-git`, when updating.
Should this not be considered undefined for non-repr structs? I look at it as though this is leaking information that cannot/should not be depended on. If this information *is* shown,...
> Someone messing with a sockaddr_in is not going to wait for the IDE to tell them how to do it. Maybe. I'm not convinced someone throwing themselves in from...
> Exactly. And that's without the IDE showing them the type layout, so having this information available won't matter if you really insist on doing it. Rust is a language...
> It's weird to hear you say this because I haven't heard anybody complain about the speed of completions for literally years. Your memory is at fault, I have made...
You can take the time to search and see #407 In particular note: > I've now implemented a compromise: if the ~/.ssr directory does not exist, but the ~/.config/simplescreenrecorder directory...
That is indeed the source of the slowdown, caching would work partially, but unfortunately getting it to a reasonable speed all the time needs more infrastructure than you'd hope. I...
I'm no nushell guru, so take what I'm saying with a grain of salt. Nushell doesn't use any kind of trie for completions natively. When you have built-in completions, you're...
As far as I know this is in reference to the fact that copying/moving a struct may/will(?) read and copy the padding in the process of moving said struct despite...