Engine
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Bug: Instance geometry extending on compile
Describe the bug
I am using a modified version of the departure elevator base from the community instances, and I have a hallway that is connected directly to the entrance. In Hammer, everything looks fine, but in-game, the floor geometry at the start of the entrance of the elevator extends into the hallway and completely the floor. This is purely visual; portals can be placed where able on the normal floor.
Hammer:
Game:
Issue Map
https://www.mediafire.com/file/44bfpbw9wwudkbm/floorbug.7z/file Included is the vmf and the instance used for the elevator base
To Reproduce
- Open above map in hammer
- Compile map
- Observe bug
Operating System
Tested on Windows 11