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Feature: Imgui: tonemapper UI
Which component should be improved?
Tools
Describe your feature suggestion in more detail
env_tonemap_controller is an entity responsible for a map's general tone in lighting and it's exposure.
Console commands like mat_autoexposure_min/max help us get the right values to a map's minimum and maximum auto exposures. There are also more values tonemapper is responsible for:
https://developer.valvesoftware.com/wiki/Env_tonemap_controller
It would be nice to have a Imgui ui for the tonemapper, allowing us to have an easier time prototyping the map's lighting and the tone of the map.
A bunch of cvars for this are already present (like the ones mentioned above) however some like mat_bloomscale are missing, as they are present in other source games.