Engine
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Bug: Running a background map and switching to another background map crashes the engine
Describe the bug
Running map_background more than once causes the engine to crash very early on.
To Reproduce
- Use latest p2ce staging build with hl2 and episodic mounted
- Run
map_background ep1_background01once - Re-run the same command after the map finishes loading
- Crash
Issue Map
Any background map including those specified in ChapterBackgrounds
Expected Behavior
Background maps should load fine after the second attempt
Operating System
No response