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Bug: Shadowed Clustered lights "leak"
When using fully dynamic clustered lights set to Shadowed, placing them right next to an opaque shadow-casting surface (be it a brush or a prop) will sometimes "leak" the very edges of the light.
https://github.com/user-attachments/assets/a46d60e9-e393-48a8-b4a6-b4ebc89fa305