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Ai lose their relationships set with ai_relationship entity if in an instance

Open Qquashy opened this issue 4 months ago • 0 comments

Describe the bug

A gunship is set to aim at a specific point in a map and be friendly to the player. When the map is run normally, everything functions as expected, however, when this is used as an instance, the gunship will begin firing at the player aswell as not shooting at the target anymore.

To Reproduce

  1. Open combinefails, see how the gunship aims at the target and isnt agressive to the player
  2. Open combinefails_main, it has an instance of combinefails. See how the gunship no longer aims at the target and is agressive to the player

Issue Map

combinefails.zip

Expected Behavior

Gunship should still aim at the target and ignore the player no matter what

Operating System

No response

Qquashy avatar Aug 15 '25 17:08 Qquashy