Engine
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Hammer Bug: light previewing inconsistent
Describe the bug
3d lighting preview, and 3d lighting preview (raytraced) both behave very inconsistent with lighting. the 2 views appear very different from eachother, and occasion do not show the lighting present at all.
To Reproduce
extract zip, open map in hammer, and notice the big difference in both the lighting previews and the actual map.
Issue Map
Expected Behavior
while we can't expect a 1 to 1 preview in the actual game, if atleast the hammer preview could show up consistently it would be a great start
Operating System
windows 10