Engine icon indicating copy to clipboard operation
Engine copied to clipboard

Feature: support for Volumetric CSM Support

Open kiddu25 opened this issue 7 months ago • 1 comments

Which component should be improved?

Rendering

Describe your feature suggestion in more detail

After the volumetric finally come to strata it's would be cool if implemented

It's would be usefull for : -Improves lighting immersion, especially in foggy or dusty environments. -Create a sort-off "godays". -Improved visual quality for outdoor and atmospheric scenes

how it's can work : volumetric lighting would be derived from the direction of env_cascade_light/light_environnement(since you can choose if you prefer csm entity or light_environnement direction) .

kiddu25 avatar May 24 '25 15:05 kiddu25

military conflict vietnam has it and it's look incredible ! https://www.youtube.com/watch?v=WKzn8bAr2-g https://www.youtube.com/watch?v=WGQEyuvE5b4&feature=youtu.be (it's a port of sp_a1_intro2 from portal 2 but with mcv texture and ignore error lmao)

kiddu25 avatar Oct 16 '25 16:10 kiddu25