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Bug: Undoing Displacements Deselects them
Describe the bug
When Painting displacements with either alpha or geometry if you undo the edit you just made it will deselect every Displacement you undid but will still show them selected. You are also unable to select the Displacements again if you still have the paint window open. This makes using Displacements Really annoying.
https://github.com/user-attachments/assets/6e139f5f-c326-4bf4-be55-1e35aa5f9568
To Reproduce
- Open a new map in hammer
- Make a displacement
- Paint the geometry
- Undo the Edit you just did
- Try and paint again
Issue Map
N/A
Expected Behavior
The Displacements Stay selected allowing you to continue painting after undoing. If they get unselected they should show they are unselected.
Operating System
Windows 11