Engine icon indicating copy to clipboard operation
Engine copied to clipboard

Enhancement: Allow $translucent in point_worldtext

Open HugoBDesigner opened this issue 11 months ago • 0 comments

What would this enhancement be for?

Entity

Describe your enhancement suggestion in more detail

Currently, point_worldtext only accepts textures with $alphatest. It is possible to smooth out the roughness by using $allowalphatocoverage, but it'd be great if the entity worked with $translucent and $additive. Here's an example of the entity being used with a custom-made font texture:

Image

If it allowed for transparency and additive properties, it'd allow mappers to create custom fonts and decorate their levels, especially since point_worldtext can have its contents dynamically changed in-game.

HugoBDesigner avatar Jan 28 '25 02:01 HugoBDesigner