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Bug: Using the `cam_smooth` cvar whilst in a `prop_vehicle_choreo_generic` will offset your view.
Describe the bug
When the player enters the ending_vehicle, which is a prop_vehicle_choreo_generic in the map: sp_a4_finale4, their view will be offset.
Here are some images to demonstrate the issue, however it'll be easier to see it for yourself in-game:
To Reproduce
- Open
sp_a4_finale4 - Trigger the stalemate button trap.
- Observe the results.
Issue Map
sp_a4_finale4, however other maps may produce the same issue.
Expected Behavior
The camera shouldn't be offset.
Operating System
Windows 11 23H2 22631.4602
Ending scene functioning like a "vehicle"? Weird.