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Enhancement: Add $notint parameter to all model-compatible shaders

Open spiro9-peef opened this issue 11 months ago • 0 comments

What would this enhancement be for?

Rendering

Describe your enhancement suggestion in more detail

What it says on the tin. Should be very simple to add. PBR and Refract should be compatible with this, though the latter may not work given tinting fails on Refract as is.

spiro9-peef avatar Jan 26 '25 04:01 spiro9-peef