Engine
Engine copied to clipboard
Bug: Refract not properly deciding what is behind it and what is not
Describe the bug
Currently refract is a bit iffy, refracting the edges of stuff even when an object is in front of said refract. It can be quite distracting and can really mess up a visual. It's definitely way more noticeable from farther distances.
To Reproduce
- Open literally any map
- Hold an object in front of it (come on, we all know this issue lol)
Issue Map
Any with refract present
Expected Behavior
Have it properly refract stuff only behind the plane of refract. Refracting stuff behind it works fine, in front is an issue.
Operating System
No response