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Enhancement: Near Z for static lights

Open fifflesniffle opened this issue 1 year ago • 0 comments

What would this enhancement be for?

Entity

Describe your enhancement suggestion in more detail

A near Z field similar to env_projected_texture for static lights - light won't cast WITHIN a certain distance of the light.

Can make 'fake' constant lighting easier to control, like in this image: image A near Z would stop the light from touching the wall beside the window.

fifflesniffle avatar Jan 02 '25 19:01 fifflesniffle