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Bug: small baby (prop_dynamic_override does not scale)
Describe the bug
Map with prop_dynamic_override does not respect the scale (sometimes?)
To Reproduce
Make a prop_dynamic_override and set the scale, strata games seem to not respect this value, but only on some props.
Tested in CS:S vs Momentum 0.10 branch
Issue Map
BSP and VMF:
Expected Behavior
It should be the same scale between games
Operating System
windows 11
The only thing I can really notice so far is that the model has various LOD levels, and in Momentum it is rendering the best LOD only.
This is actually a bug with CS:S. The scale is squared (so model scale 6 becomes 36).