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Bug: func_instance bounding box is working incorrectly with entities that have radius

Open QuadrupleAndy opened this issue 2 years ago • 0 comments

Describe the bug

"bounding box" can be a bit too large when you're using entities that have some sort of that's visible radius (in general case, it can be altered because of point_spotlight and env_sprite set to a large radius), even if the visual appearance of said radius is turned off in options of hammer, the bounding box will still be too large. For clarity: the entity was NOT selected after editing/saving an instance. image

Issue Map

Happens with any instance that has point_spotlight or alike.

To Reproduce

  1. Open .vmf with func_instance that has point_spotlight with large width and length.
  2. See the bounding box is too large that it supposed to be

Operating System

No response

QuadrupleAndy avatar Nov 27 '23 22:11 QuadrupleAndy