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Backwards viewmodel lag with cl_mirror_world 1

Open vrad-exe opened this issue 2 years ago • 0 comments

Describe the bug

With cl_mirror_world 1, the viewmodel lag/sway is reversed from how it should normally appear. All other aspects of viewmodel rendering are not flipped, which makes this seem like a bug.

Normal:

https://github.com/StrataSource/Portal-2-Community-Edition/assets/19228201/babcaabb-b976-48a2-91ab-bf01341d1a85

Mirrored:

https://github.com/StrataSource/Portal-2-Community-Edition/assets/19228201/7db48a9f-333c-4267-b466-e7d1343850a4

Issue Map

Any map where you can get a weapon

To Reproduce

  1. Load map
  2. Look around with cl_mirror_world on and off

Operating System

Tested on Windows 10

vrad-exe avatar Nov 29 '23 23:11 vrad-exe