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godot 3?

Open zenogears opened this issue 7 years ago • 10 comments

Plans to upgrade that works with godot 3?

zenogears avatar Feb 08 '18 18:02 zenogears

Hello @zenogears, thanks for your interest in this project. Yes, I plan to port this to Godot 3. I haven't started it yet but I will do soon.

StraToN avatar Feb 08 '18 22:02 StraToN

Thanks. Waiting for it :) I was trying upgrade, but now my programming skills are at low level :) And i can import addon, but it not worked as well :)

zenogears avatar Feb 09 '18 06:02 zenogears

Well this addon is a little bit complicated because it is all nested scenes instanced by code, so it is a bit hard to read. Problem is that graphnodes hold all the data, so the whole graph grows too heavy pretty quickly. I'll use this opportunity to remake it and keep the graph lighter.

StraToN avatar Feb 09 '18 11:02 StraToN

Great looking project! Any updates on a planned 3.x port? Cheers!

yochrisbolton avatar May 17 '18 16:05 yochrisbolton

@finchMFG Look at the 3.0 branch :) https://github.com/StraToN/godot-dialogtreetools/tree/3.0

StraToN avatar May 18 '18 11:05 StraToN

Yes :) There is a branch, but plugin still do not working in 3.0 godot :) So we are still waiting for updates. Thanks.

zenogears avatar May 18 '18 16:05 zenogears

Missed it! Brilliant, cheers!

yochrisbolton avatar May 18 '18 18:05 yochrisbolton

@zenogears Are you using 3.0-stable or 3.0-master? This way I can focus my tests on the right version. I'll try to work on it this week.

StraToN avatar May 19 '18 10:05 StraToN

Hi! I am using Godot_v3.0.2-stable_x11.64 right now :)

zenogears avatar May 19 '18 10:05 zenogears

Alright ! I'll focus on current stable. Thanks !

StraToN avatar May 19 '18 12:05 StraToN