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Improve warning about non-weighted skinned mesh vertices

Open StjerneIdioten opened this issue 3 years ago • 0 comments

The log warning messages related to having zero-weighted skinned mesh vertices gets written per vertex. This means that the log gets spammed, if there is a high amount of them.

This should be turned into one warning per mesh, which gives the number of affected vertices.

StjerneIdioten avatar Jan 22 '21 01:01 StjerneIdioten