Steveplays28
Steveplays28
I've updated Noisium to Minecraft 1.20.6, in release [`v2.1.0`](https://github.com/Steveplays28/noisium/releases/latest).
Hi davidromrell, thanks for checking out Noisium. What do you mean by it overriding other optimisations? Do you have any examples?
I could add an option to disable the mixin via config and/or when your mod is loaded.
Alright, will add that sometime. Thanks for looking into compatibility.
Hi @BenPerkins-HunterOrbit, that PR is not complete yet. I've been working on a better solution with cortex, but progress is slow.
Hi, what version of Sodium are you using? Could you upload a log file?
Thanks SettingDust! Will merge when I have time.
Hi JokiSTM, thanks for the report. This is related to #8 and #9.
Hi NolanHewitt, this is due to some workarounds that are needed for transparent objects, maybe a different method of handling the blending could fix this in the future. Related to...
I guess, but that's only a bandaid fix to the issue. I'll look into the more complex way I mentioned before and in similar issues, see if it fixes the...