SmartHarvestSE
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Do not treat location as Player Home until player owns it
Discord suggestion
The feature that identifies areas NOT to autoloot - is there a way to have it check for quest conditions? I'm thinking here mostly of the LOTD explorer's guild field locations. Anytime you go through them, you can't look... but they aren't there the vast majority of the game. If the associated quest could be checked and, if active, not allow looting, that would allow you still autoloot the rest of the time you go through those areas.
My response
I think this is because those locations are marked as Player Homes, there should be a way to check if the LCTN is active in that context - "is Home actually owned by player ?" or something like that.