PacManBlazor
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Doesn't work on MacOS, iPad, iPod
The maze isn't drawn. When the game runs, the player's maze, which is a canvas, is manipulated (e.g. each pill are removed) and then it is drawn onto the main output canvas. This works on Windows/Android on all browsers, but doesn't work on Apple.

Perhaps this is related? https://stackoverflow.com/questions/42700396/canvas-element-not-rendering-on-ios-devices
Sound also does not work on same platforms (Safari on MacOS, iOS)