Atapi

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This only happens under Main (20220830.1000) so I have no clue what the deal is. I'm kinda just waiting out SteamOS 3.4 and hoping for a fix. I don't really...

[gamescope_12923_info.log](https://github.com/Plagman/gamescope/files/9570470/gamescope_12923_info.log) [gamescope_12923_bt.log](https://github.com/Plagman/gamescope/files/9570471/gamescope_12923_bt.log) [gamescope_12923.zip](https://github.com/Plagman/gamescope/files/9570472/gamescope_12923.zip) So I tested it under `20220912` (currently under the `Main` branch) and I decided to record what happened when it crashed. [Video link](https://youtu.be/jDA3vJs2-x4) Edit: still happens on...

Seems to be fixed as of https://github.com/Plagman/gamescope/commit/7b51f5964df1d2aa810428871d9d16e860f092df. With it, I couldn't replicate the crash in either video. Keeping this open in case something happens though. Update: Not fixed, false alarm.

`sudo pacman -Syu` also i just got it to trigger again by accident, so not fixed. blegh.

Update: It appears to be caused by Decky Loader (https://github.com/SteamDeckHomebrew/decky-loader)

Thus actually would be real nice, my DualSense trackpad always acts as a mouse in game mode regardless of the Steam Input setting, and disabling it in `/etc/X11/xorg.conf.d` didn't work

> Finally got around to looking at this, game is **extremely** broken and uses incompatible shaders and somehow expects this to work when it really shouldn't. > > Fixing this...

@Augusto7743 You can also copy the files from the DXVK release that you want into the executable's directory since both Windows and WINE prioritize the nearest DLL it can load,...

Bump. This bug struck me in the Steam release. Really took me out of the game unfortunately.

Noticing that this also occurs with DualSense controllers, for some reason.