Broken Horizon Line
Stellarium 24.4 MacOS Sequoia 15.2 MacMini Pro M4 Mac Studio Display
Broken Horizon Line
See Screen Shots
Expected Behaviour
Actual Behaviour
Describe or maybe attach a screenshot?
Steps to reproduce
System
- Stellarium version: <Name of downloaded installable file?>
- Operating system: <Name, version number>
- Graphics Card: <Manufacturer (likely Intel, NVidia, AMD?), Model (HD, Geforce, Radeon..., with model number), driver version?>
- Screen type (if applicable): Resolution, HighDPI, scaling
Logfile
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Hello @pjglad!
OK, developers can reproduce the issue. Thanks for the report!
I have modified the zero horizon to hide the problem for now (fa8136e81687bb2f9d086bed6fb3b67ff55abc3e), but the deeper problem is more difficult.
Perhaps related: polygon horizon landscapes do not display anymore (or with a weird display) when the polygon file has altitude values < 0. This was working well in the past but is broken in at least 24.3 and 25.2. (example at https://github.com/Holistic-Chronology/Malta-Temple-Builder-Research/tree/main/horizons/Mnajdra_South/M-1011/stellarium/Mnajdra-1011-1.54).
To reproduce: add e.g. 121.9772 -0.0078 to the zero_horizon.txt file =>