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5 sec-Annular solar Eclipse 1966-05-20: Sky too dark
Hello,
I find a bug:
- stellarium 24.1 -> Astronomical.calculations -> All Solar Eclipses -> year 1966 -> table of solar eclipses -> click 1966-05-20 to go to greatest eclipse point ->> sky is darker then by an total eclipse
best regards Ralf
Please attach screenshots for annular and total eclipses
it's only for 1sec very dark and several seconds dark. Time must be stopped.
Strange: diameter moon:sun is 0.999, but eclipse magnitude=1.000, which allows such darkness. It would be interesting to see actual footage of such an almost-total annular.
Hello @MrRG2024!
OK, developers can reproduce the issue. Thanks for the report!
Strange: diameter moon:sun is 0.999, but eclipse magnitude=1.000, which allows such darkness. It would be interesting to see actual footage of such an almost-total annular.
These two values are not the same because they use different method for calculations. Stellarium's solar radius (695,700 km) is smaller than solar radius in traditional eclipse calculations (696,000 km). We should use the same value, but it may not enough to fix the main issue.
Good point. What is the source of "our" solar radius @alex-w @xalioth ? Changing that to 696000 (still used in the 2013 Supplement) creates a razor-sharp annular eclipse (again with magnitude 1.000 (looks to be correctly rounded) /obscuration 99.91%. I can also see strange artifacts in ShowMySky on the best spot within a few seconds of annularity when the Lunar shadow races through the zenith, (@10110111 Mode 3 only, no big deal, though.)
And I should probably add another brightness tweak to reduce earthshine during annular solar eclipses. EDIT: Done in https://github.com/Stellarium/stellarium/commit/375f3450a1721e0b17d6007bcd073cd32f634538
Mode 3 only, no big deal, though
Mode 3 should be the best in quality. If it suffers from a problem that doesn't exist in lower levels, it's bad.
From my side, I can't even reproduce the dark scene as described by the OP.
This ring is visible over 3 seconds or so.
It may be somewhat too dark in 1966, although this is really a border case. Must have looked like circumferential Baileys Beads seconds from totality. (Are there photos of this one? EDIT: YES! http://xjubier.free.fr/en/site_pages/solar_eclipses/ASE_19660520_pg01.html
Another interesting study is https://books.googleusercontent.com/books/content?req=AKW5QaevTc-nNaVSLdrU1AJxQzsO2dH61dCU6tEF2hYFIpKpOhxhq9-Mq6z0L2cQnYBKXpfgxTgsVT9Czt_ZghIFFAmSM3X87THB1ZnQ0gs113X-6LbhFzyb9UpdDR6prldG2lw4aa6m-7zx-rkzbBpGRbLCPRQok_sZT7LLldia9bsxiskmhhiq4SwyYFhEEuuT6uB-t39e-c0qgHgXrtCLee70jj40JEOp8T8zSyY-5ZkGae217wMV0WSLDeANABvQLZ7UV2SR0SSXITZC83pytc_xCI9PgQ) For a wider annular eclipse like 2005, sky brightness seems OK. It "is" slightly dark like minutes before a totality.
We have #define SUN_RADIUS 696000.
in StelUtils.hpp
file, but we have other value in ssystem_major.ini
file. I've changed radius value in the ini file, and probably this issue has been added by me, when I updated properties of Solar system bodies from IAU and NASA handbooks.
@gzotti @worachate001 please check the master
Thanks @alex-w. I would like to note that I couldn't reproduce the very dark sky posted by @MrRG2024. The sky during annularity seems a bit too dark, but not very dark like that. It might be related to GPU or graphic mode?
This ring is visible over 3 seconds or so.
Do you use the default textures, those contained in the default installation? I've found that using higher resolution textures solves many otherwise visible artifacts.
Here are all near total eclipses from 1960-2040 as a panel.
Plus 2 just so total ones.
1967-11-02 totally without duration
1986-10-03 Hybrid with duration 0 seconds
(Before I saw that all you had to do was click on the eclipse in the table, I had manually set the location of the greatest eclipse in most of them.)
@worachate001: you must stop the running time It's only for the 1 second so dark
This ring is visible over 3 seconds or so.
Do you use the default textures, those contained in the default installation? I've found that using higher resolution textures solves many otherwise visible artifacts.
Yes, and with flag_atmosphere_dynamic_resolution = true
and atmosphere_resolution_reduction = 4
. I'd still like to know more about the model to be described in the User Guide before playing with parameters again.
Your 1966-05-20 looks like atmosphere is switched off entirely. If not, it's really a bug. For the others, this looks like the classical Preetham skylight, so the ring-like artifact I mentioned above is another issue.
with and without atmosphere:
+-1 second:
Do you have "Dynamic eye adaption" switched off? This might explain the too many stars. I cannot reproduce the amount of darkness either, but this may indeed lie in sub-second time differences. Ah yes, now I could. Go back 10s, then play real-time. Preetham model is too dark, stars flare up for a moment. ShowMySky is much better.
--> The solution for me is "use the more modern sky model, it models solar eclipse brightness much better than the old model".
Hello @MrRG2024!
Please check the fresh version (development snapshot) of Stellarium: https://github.com/Stellarium/stellarium-data/releases/tag/weekly-snapshot
Not sure if there is progress.
- Nobody is assigned
- The Preetham sky has this darkness problem in exceptional cases.
- The ShowMySky is better and would be the obvious recommendation, but has this strange ring visible over a few seconds as the shadow axis sweeps over the observer. @10110111 did you follow into this?
@10110111 did you follow into this?
No, haven't found time for this yet.
Update: this is now fixed (#3729).
I think we can declare this solved.
Hello @MrRG2024!
Please check the fresh version (development snapshot) of Stellarium: https://github.com/Stellarium/stellarium-data/releases/tag/weekly-snapshot
Hello @MrRG2024!
Please check the latest stable version of Stellarium: https://github.com/Stellarium/stellarium/releases/latest