Ultimate-Mapchooser
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Huge list = lag (CS:GO)
Hi,
i faced an issue with huge map cycle lists. I've got this list (http://pastebin.com/KYGeAs5b) and every time someone is using !rtv or !nominate the whole server is lagging while the list will be read.
Any way to fix this issue? Maybe you can import the lists on map loading and using the memory version of the lists?
Lagging means that the whole server freezes while the list will be read so all movement will be resetet and you teleport back.
I got the same issue with ~ 250 maps
Any fix ?!
This issue is still prevalent with even medium sized map lists. When a map vote is initiated, it creates a server wide rubber band. It is really bad on surf and bhop servers because it basically kills any run you're on.
A little late to the party lol, but did anyone find a fix for this?
still an issue in 2022