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Open source implementation of AirPlay 2 Mirroring / Audio protocol.

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mirroringlistener->OnRawReceivedAsync when the condition if (stream.DataAvailable) not satisfied,we need to wait for one milsec

it seems the loop will never break; in this method AudioListener->OnRawDSocketAsync-> while ((audiobuf = RaopBufferDequeue(_raopBuffer, ref audiobuflen, ref timestamp, no_resend)) != null)

OnH264DataReceived: frameType=5, length=5076, pts=0 OnH264DataReceived: frameType=1, length=250, pts=0 OnH264DataReceived: frameType=1, length=384, pts=0 OnH264DataReceived: frameType=1, length=2393, pts=0 OnH264DataReceived: frameType=1, length=3616, pts=0 OnH264DataReceived: frameType=1, length=3747, pts=0

Dear developer, I have a question. During the process of image projection, opening the iPhone Video playback software video will interrupt the current projection operation. What is the reason, or...

Hello, why is the mirror projection connection slow