decky-loader
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decky not present in steam ui
Hello, I have a similar issue to #126, but I'm unable to have decky load regardless of what I do.
I have already changed syncthing's port to 8384,
and uninstalled and reinstalled with and without sudo multiple times.
it looks like cef remote debugging lives on 8080 and I can access it on 127.0.0.1:8080
I don't know what else to try. Here is the information that was provided in #126 that I hope helps
Linux steamdeck 5.13.0-valve21.1-1-neptune-02211-gc54cda5a36f3 #1 SMP PREEMPT Mon, 08 Aug 2022 22:27:56 +0000 x86_64 GNU/Linux
Sep 22 08:27:59 steamdeck systemd[1]: Started SteamDeck Plugin Loader.
Sep 22 08:28:00 steamdeck PluginLoader[4515]: main.py:63: DeprecationWarning: There is no current event loop
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [selector_events][DEBUG]: Using selector: EpollSelector
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [loader][INFO]: plugin_path: /home/deck/homebrew/plugins
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [updater][INFO]: /home/deck/homebrew/services
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [updater][DEBUG]: current branch: -1
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [updater][INFO]: Current branch is not set, determining branch from version...
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [updater][INFO]: Current version determined to be pre-release
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [inotifybuffer][DEBUG]: in-event <InotifyEvent: srcpath=b'/home/deck/homebrew/plugins', wd=1, mask=IN_ATTRI>
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [inotifybuffer][DEBUG]: in-event <InotifyEvent: srcpath=b'/home/deck/homebrew/plugins', wd=1, mask=IN_ATTRI>
Sep 22 08:28:00 steamdeck PluginLoader[4515]: [loader][INFO]: import plugins from /home/deck/homebrew/plugins
Sep 22 08:28:30 steamdeck PluginLoader[4515]: [updater][DEBUG]: checking for updates
Sep 22 08:28:30 steamdeck PluginLoader[4515]: [updater][DEBUG]: current branch: -1
Sep 22 08:28:30 steamdeck PluginLoader[4515]: [updater][INFO]: Current branch is not set, determining branch from version...
Sep 22 08:28:30 steamdeck PluginLoader[4515]: [updater][INFO]: Current version determined to be pre-release
Sep 22 08:28:30 steamdeck PluginLoader[4515]: [updater][DEBUG]: determining release type to find, branch is 1
Sep 22 08:28:30 steamdeck PluginLoader[4515]: [updater][DEBUG]: release type: pre-release
Sep 22 08:28:30 steamdeck PluginLoader[4515]: [updater][INFO]: Updated remote version information
Sep 22 08:29:29 steamdeck PluginLoader[4515]: [main][INFO]: Plugin loader isn't present in Steam anymore, reinjecting...
Sep 22 08:29:29 steamdeck PluginLoader[4515]: [main][INFO]: Failed to inject JavaScript into tab
Sep 22 08:29:29 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:29:29 steamdeck PluginLoader[4515]: File "main.py", line 127, in inject_javascript
Sep 22 08:29:29 steamdeck PluginLoader[4515]: File "injector.py", line 91, in injecttotab
Sep 22 08:29:29 steamdeck PluginLoader[4515]: File "injector.py", line 87, in get_tab
Sep 22 08:29:29 steamdeck PluginLoader[4515]: ValueError: Tab SP not found
Sep 22 08:29:34 steamdeck PluginLoader[4515]: [injector][DEBUG]: ClientConnectorError excepted.
Sep 22 08:29:34 steamdeck PluginLoader[4515]: [injector][DEBUG]: Steam isn't available yet. Wait for a moment...
Sep 22 08:29:34 steamdeck PluginLoader[4515]: [injector][ERROR]: Traceback (most recent call last):
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 986, in wrapcreate_connection
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 1064, in createconnection
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 1049, in createconnection
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 960, in connect_sock
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 500, in sockconnect
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 535, in sockconnectcb
Sep 22 08:29:34 steamdeck PluginLoader[4515]: ConnectionRefusedError: [Errno 111] Connect call failed ('127.0.0.1', 8080)
Sep 22 08:29:34 steamdeck PluginLoader[4515]: The above exception was the direct cause of the following exception:
Sep 22 08:29:34 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "injector.py", line 68, in get_tabs
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "aiohttp/client.py", line 535, in _request
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 542, in connect
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 907, in createconnection
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 1206, in createdirect_connection
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 1175, in createdirect_connection
Sep 22 08:29:34 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 992, in wrapcreate_connection
Sep 22 08:29:34 steamdeck PluginLoader[4515]: aiohttp.client_exceptions.ClientConnectorError: Cannot connect to host localhost:8080 ssl:default [Connect ca>
Sep 22 08:29:39 steamdeck PluginLoader[4515]: [injector][DEBUG]: ClientConnectorError excepted.
Sep 22 08:29:39 steamdeck PluginLoader[4515]: [injector][DEBUG]: Steam isn't available yet. Wait for a moment...
Sep 22 08:29:39 steamdeck PluginLoader[4515]: [injector][ERROR]: Traceback (most recent call last):
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 986, in wrapcreate_connection
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 1064, in createconnection
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 1049, in createconnection
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 960, in connect_sock
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 500, in sockconnect
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 535, in sockconnectcb
Sep 22 08:29:39 steamdeck PluginLoader[4515]: ConnectionRefusedError: [Errno 111] Connect call failed ('::1', 8080, 0, 0)
Sep 22 08:29:39 steamdeck PluginLoader[4515]: The above exception was the direct cause of the following exception:
Sep 22 08:29:39 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "injector.py", line 68, in get_tabs
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "aiohttp/client.py", line 535, in _request
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 542, in connect
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 907, in createconnection
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 1206, in createdirect_connection
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 1175, in createdirect_connection
Sep 22 08:29:39 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 992, in wrapcreate_connection
Sep 22 08:29:39 steamdeck PluginLoader[4515]: aiohttp.client_exceptions.ClientConnectorError: Cannot connect to host localhost:8080 ssl:default [Connect ca>
Sep 22 08:29:44 steamdeck PluginLoader[4515]: [main][INFO]: Plugin loader isn't present in Steam anymore, reinjecting...
Sep 22 08:29:59 steamdeck PluginLoader[4515]: [injector][DEBUG]: ClientConnectorError excepted.
Sep 22 08:29:59 steamdeck PluginLoader[4515]: [injector][DEBUG]: Steam isn't available yet. Wait for a moment...
Sep 22 08:29:59 steamdeck PluginLoader[4515]: [injector][ERROR]: Traceback (most recent call last):
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 986, in wrapcreate_connection
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 1064, in createconnection
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 1049, in createconnection
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 960, in connect_sock
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 500, in sockconnect
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 535, in sockconnectcb
Sep 22 08:29:59 steamdeck PluginLoader[4515]: ConnectionRefusedError: [Errno 111] Connect call failed ('127.0.0.1', 8080)
Sep 22 08:29:59 steamdeck PluginLoader[4515]: The above exception was the direct cause of the following exception:
Sep 22 08:29:59 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "injector.py", line 68, in get_tabs
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/client.py", line 535, in _request
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 542, in connect
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/baseevents.py", line 960, in connect_sock
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 500, in sockconnect
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "asyncio/selectorevents.py", line 535, in sockconnectcb
Sep 22 08:29:59 steamdeck PluginLoader[4515]: ConnectionRefusedError: [Errno 111] Connect call failed ('127.0.0.1', 8080)
Sep 22 08:29:59 steamdeck PluginLoader[4515]: The above exception was the direct cause of the following exception:
Sep 22 08:29:59 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "injector.py", line 68, in get_tabs
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/client.py", line 535, in _request
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 542, in connect
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 907, in createconnection
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 1206, in createdirect_connection
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 1175, in createdirect_connection
Sep 22 08:29:59 steamdeck PluginLoader[4515]: File "aiohttp/connector.py", line 992, in wrapcreate_connection
Sep 22 08:29:59 steamdeck PluginLoader[4515]: aiohttp.client_exceptions.ClientConnectorError: Cannot connect to host localhost:8080 ssl:default [Connect ca>
Sep 22 08:30:04 steamdeck PluginLoader[4515]: [main][INFO]: Plugin loader isn't present in Steam anymore, reinjecting...
Sep 22 08:30:04 steamdeck PluginLoader[4515]: [main][INFO]: Failed to inject JavaScript into tab
Sep 22 08:30:04 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:30:04 steamdeck PluginLoader[4515]: File "main.py", line 127, in inject_javascript
Sep 22 08:30:04 steamdeck PluginLoader[4515]: File "injector.py", line 91, in injecttotab
Sep 22 08:30:04 steamdeck PluginLoader[4515]: File "injector.py", line 87, in get_tab
Sep 22 08:30:04 steamdeck PluginLoader[4515]: ValueError: Tab SP not found
Sep 22 08:30:09 steamdeck PluginLoader[4515]: [main][INFO]: Plugin loader isn't present in Steam anymore, reinjecting...
Sep 22 08:30:09 steamdeck PluginLoader[4515]: [main][INFO]: Failed to inject JavaScript into tab
Sep 22 08:30:09 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:30:09 steamdeck PluginLoader[4515]: File "main.py", line 127, in inject_javascript
Sep 22 08:30:09 steamdeck PluginLoader[4515]: File "injector.py", line 91, in injecttotab
Sep 22 08:30:09 steamdeck PluginLoader[4515]: File "injector.py", line 87, in get_tab
Sep 22 08:30:09 steamdeck PluginLoader[4515]: ValueError: Tab SP not found
Sep 22 08:30:15 steamdeck PluginLoader[4515]: [main][INFO]: Plugin loader isn't present in Steam anymore, reinjecting...
Sep 22 08:30:15 steamdeck PluginLoader[4515]: [main][INFO]: Failed to inject JavaScript into tab
Sep 22 08:30:15 steamdeck PluginLoader[4515]: Traceback (most recent call last):
Sep 22 08:30:15 steamdeck PluginLoader[4515]: File "main.py", line 127, in inject_javascript
Sep 22 08:30:15 steamdeck PluginLoader[4515]: File "injector.py", line 91, in injecttotab
Sep 22 08:30:15 steamdeck PluginLoader[4515]: File "injector.py", line 87, in get_tab
Sep 22 08:30:15 steamdeck PluginLoader[4515]: ValueError: Tab SP not found
Sep 22 08:30:20 steamdeck PluginLoader[4515]: [main][INFO]: Plugin loader isn't present in Steam anymore, reinjecting...
Just to double check: Do you have Crankshaft installed? It's not compatible with Decky.
No I do not have crankshaft installed
Do you have syncthing or another service that would be using port 8080? That service needs to be disabled or have it's port changed as it's conflicting with 8080 (we cannot change this conflict, that port is required for the game-mode UI).
yes, I had syncthing before but as you can see in my post I have since changed the port from 8080 to 8384. As syncthing connected successfully before I attempted to try installing decky, I can only assume that was the only thing taking that port. Do you know any other programs that may be using 8080? I haven't done much with my steamdeck as far as I'm aware. I have done emudeck, use usermode ftp server, syncthing, and installed lutris and moonlight. Would any of those be using port 8080?
I agree, I don't think it's likely anything else is using port 8080 if syncthing was working fine before. I assume syncthing working fine now?
It seems to connect to the CEF debugger succesfully after 2 mins, and you're evenutally getting different errors to #126. It seems like it can't find the SP tab, which is weird... (not a dev, not certain about why that might happen although I do know that it is standard for it to happen a few times before successfully working)
You could try connecting to the CEF debugger while the game mode UI is open to see if CEF debugging is working properly in game mode (clearly it's working in desktop mode)? ('chrome://inspect/#devices' in chrome on another computer then press configure and add [steam deck IP addr]:8081 and [steam deck IP addr]:8080)
which should look like this:
and
(I would've checked that you're on the right version, but the log says you're on pre-release which is fine)
I agree, I don't think it's likely anything else is using port 8080 if syncthing was working fine before.
Just to be sure, can you run lsof -i :8080
from a terminal and give us the output?
I assume syncthing working fine now?
yes, works as normal after changing the port.
(clearly it's working in desktop mode)?
i'm not sure how to check, but I can visit 127.0.0.1:8080 normally in desktop mode as the screenshot in the first post.
You could try connecting to the CEF debugger while the game mode UI is open to see if CEF debugging is working properly in game mode
Well, this might be the problem, mine does not remotely look the same as your screenshot (if you were showing yourself connected to the steamdeck while in game mode ui. See below for screenshots just in case I did it incorrectly.
IP address as shown by my deck just for clarification...
Just to be sure, can you run lsof -i :8080 from a terminal and give us the output?
I'm assuming you were asking me and not PartyWampus. Here is the output.
steamwebh 16241 deck 59u IPv4 211993 0t0 TCP localhost:http-alt (LISTEN)
steamwebh 16241 deck 107u IPv4 211367 0t0 TCP localhost:http-alt->localhost:58812 (ESTABLISHED)
So, I installed crankshaft to see if something similar would work, and it appears in the menu like normal. I'll leave this up as the issue wasn't resolved unless y'all want it closed, but I'm no longer pursuing fixing it as I just wanted to install to mess with powertools
So, I installed crankshaft to see if something similar would work, and it appears in the menu like normal. I'll leave this up as the issue wasn't resolved unless y'all want it closed, but I'm no longer pursuing fixing it as I just wanted to install to mess with powertools
Crankshaft uses very destructive techniques but I'm happy that it works for you. In this case we couldn't identify the source of the issue for you. You are the only user I've helped with an issue like this that I couldn't identify the source of the issue. I see no indication this exact failure state exists for other users, at least so far.
no worries, let me know if you'd like me to attempt something or close it since it may be sadly unique to my steamdeck as no one else can reproduce
I'm having this issue as well, and I've never had any sort of plugin thing installed on my Deck (only had it a week)
What terminal outputs would I need to share? I'm familiar with Linux overall, albeit Pop!_OS instead of Arch
I'm having this issue as well, and I've never had any sort of plugin thing installed on my Deck (only had it a week)
What terminal outputs would I need to share? I'm familiar with Linux overall, albeit Pop!_OS instead of Arch
You've verified CEF debugging is enabled? Trying a different route to see what can be done.
I'm having this issue as well, and I've never had any sort of plugin thing installed on my Deck (only had it a week)
What terminal outputs would I need to share? I'm familiar with Linux overall, albeit Pop!_OS instead of Arch
You've verified CEF debugging is enabled? Trying a different route to see what can be done.
Yes, CEF Debugging is enabled, device rebooted after, then I ran the wget command. How would I change the route?
I'm having this issue as well, and I've never had any sort of plugin thing installed on my Deck (only had it a week) What terminal outputs would I need to share? I'm familiar with Linux overall, albeit Pop!_OS instead of Arch
You've verified CEF debugging is enabled? Trying a different route to see what can be done.
Yes, CEF Debugging is enabled, device rebooted after, then I ran the wget command. How would I change the route?
Hmm, the curl you mean? Check if when you paste it it turns |
into >
.
curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_prerelease.sh | sh
Here's the command just in case.
Also for logs please run:
journalctl -b0 -u plugin_loader.service > loader.log
I'm having this issue as well, and I've never had any sort of plugin thing installed on my Deck (only had it a week) What terminal outputs would I need to share? I'm familiar with Linux overall, albeit Pop!_OS instead of Arch
You've verified CEF debugging is enabled? Trying a different route to see what can be done.
Yes, CEF Debugging is enabled, device rebooted after, then I ran the wget command. How would I change the route?
Hmm, the curl you mean? Check if when you paste it it turns
|
into>
.curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_prerelease.sh | sh
Here's the command just in case.
Also for logs please run:
journalctl -b0 -u plugin_loader.service > loader.log
couldn't get the file to upload so here is a pastebin link: https://pastebin.com/iFcrS9PX
I'm having this issue as well, and I've never had any sort of plugin thing installed on my Deck (only had it a week) What terminal outputs would I need to share? I'm familiar with Linux overall, albeit Pop!_OS instead of Arch
You've verified CEF debugging is enabled? Trying a different route to see what can be done.
Yes, CEF Debugging is enabled, device rebooted after, then I ran the wget command. How would I change the route?
Hmm, the curl you mean? Check if when you paste it it turns
|
into>
.curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_prerelease.sh | sh
Here's the command just in case. Also for logs please run:
journalctl -b0 -u plugin_loader.service > loader.log
couldn't get the file to upload so here is a pastebin link: https://pastebin.com/iFcrS9PX
Why do they logs say Deckard plugin loader?
I'm having this issue as well, and I've never had any sort of plugin thing installed on my Deck (only had it a week) What terminal outputs would I need to share? I'm familiar with Linux overall, albeit Pop!_OS instead of Arch
You've verified CEF debugging is enabled? Trying a different route to see what can be done.
Yes, CEF Debugging is enabled, device rebooted after, then I ran the wget command. How would I change the route?
Hmm, the curl you mean? Check if when you paste it it turns
|
into>
.curl -L https://github.com/SteamDeckHomebrew/decky-loader/raw/main/dist/install_prerelease.sh | sh
Here's the command just in case. Also for logs please run:
journalctl -b0 -u plugin_loader.service > loader.log
couldn't get the file to upload so here is a pastebin link: https://pastebin.com/iFcrS9PX
Why do they logs say Deckard plugin loader?
Deckard is my user
Why do they logs say Deckard plugin loader?
Deckard is my user
Last but certainly not least, give this a try for me lsof -i :8080
Why do they logs say Deckard plugin loader?
Deckard is my user
Last but certainly not least, give this a try for me
lsof -i :8080
(1)(deck@Deckard ~)$ lsof -i :8080 COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME steamwebh 2880 deck 60u IPv4 34362 0t0 TCP localhost:http-alt (LISTEN) steamwebh 2880 deck 111u IPv4 39113 0t0 TCP localhost:http-alt->localhost:55366 (ESTABLISHED)
Hello all, I've had the same issue for a while now and was unaware that decky required port 8080 to be open... here how I fixed my issue... I do use syncthing on a regular basis and that is what was causing my issue of decky not showing in the steam deck ui. To fix it I went to syncthing web UI, Clicked Actions -> Advanced -> GUI. I changed the port number under address field; this changes the the syncthing webui port number. I then restarted the steam deck, and ran the install command again for decky loader, and it has worked flawlessly since. Just figured I would share my success here.
Cheers
Sad to say I am having this issue now as well. I have also never used syncthing or anything that would occupy port 8080 on my deck. Tried toggling CEF debugging on/off with a coinciding re-install of decky but no dice. loader.log
To confirm this as well: (deck@steamdeck ~)$ lsof -i :8080 COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME steamwebh 4071 deck 59u IPv4 54535 0t0 TCP localhost:http-alt (LISTEN) steamwebh 4071 deck 85u IPv4 61922 0t0 TCP localhost:http-alt->localhost:47512 (ESTABLISHED)
I did get a notification though that showed up in the gaming ui
Sad to say I am having this issue now as well. I have also never used syncthing or anything that would occupy port 8080 on my deck. Tried toggling CEF debugging on/off with a coinciding re-install of decky but no dice. loader.log
To confirm this as well: (deck@steamdeck ~)$ lsof -i :8080 COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME steamwebh 4071 deck 59u IPv4 54535 0t0 TCP localhost:http-alt (LISTEN) steamwebh 4071 deck 85u IPv4 61922 0t0 TCP localhost:http-alt->localhost:47512 (ESTABLISHED)
I did get a notification though that showed up in the gaming ui
I am having this issue now as well. I just get "Updates aviable for 1 plugin!" notification, thats it.
@simon-hofmann Are you running preview/beta steam branch? there's currently a bug with decky on those branches, which has now been fixed. I would switch back to stable branch, then download the Decky update then you can switch back to the branch you were using
@PartyWumpus Thanks for the hint, it works again! I just restarted the deck, waited for the "Updates aviable for 1 plugin!" notification => got into the setting of decky and switched to stable and updated to 2.2.1.
Yep, all good for me now as well after swapping to stable, updating, and swapping back to beta.
Think you can safely close the issue.
Yep, all good for me now as well after swapping to stable, updating, and swapping back to beta.
Think you can safely close the issue.
This issue itself is unrelated to the more recent one.
Also working here!
Also working here!
You're encountering the reported issue or are you saying it's been fixed for you?
Also working here!
You're encountering the reported issue or are you saying it's been fixed for you?
That its fixed and working
@simon-hofmann Are you running preview/beta steam branch? there's currently a bug with decky on those branches, which has now been fixed. I would switch back to stable branch, then download the Decky update then you can switch back to the branch you were using
For me, the fix worked after downloading the Decky update, but once I switch Steam back to beta
it was no longer showing again. Staying on stable
for now 🤷