Jesús Sanz del Rey
Jesús Sanz del Rey
My only issue when compiling it on windows with a crafted wscript is: nafxcw.lib(dllmodul.obj) : error LNK2005: already defined _DllMain@12 on LIBCMT.lib(dll_dllmain_stub.obj)
idk if this can be force to use the nafxcw dllmain first and the use /force, or if it's a setup problem, i'm using v143 MFC tools
Maybe you can undefine and redefine the bad headers
The c source code will help to solve the stability issues
I will test it now
Okay, at least for me isn't working, always says reboot you ps4
It seems that it don't execute all the write_mem, i check it with some prints
Yeah, i know, but i tested it and it isn't working
I tried again and it's the same
Yeah, that's true. The main thing here it's the payload compiled doesn't work like others compiled.