SGI
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Stargate Invasion is a mod for Sins of a Solar Empire.
We have an exhaust particle system defined on ships, but the Human Titans, along with many other ships don't appear to have any exhaust thrusters. Some ships do work, such...
On the Human colonizer, maybe Asuran as well, sometimes the colonizer doesn't auto-colonize when sitting in the well. In several instances where it should have auto-colonized, I had to manually...
Reports that the stargate network is not providing any income even when all the things are researched.
It was mentioned in the chat that "Hey, I've noticed that missiles on human ships have no effects on impact". "rail gun impacts make a pretty big explosion so I...
This was reported by Altenarian and I've seen it in action for the Asuran scout. It could be residual problems from the ship size as before. With the initial size...
Orbital Drone Platform seemed to see a cloaked ship, continuing to fire on it, though maybe not doing damage.
The Antaeus geometry details need to be prepared so that they can be converted to Height and ColorID stamps and used for texturing. Asuran ship textures that are affected: Antaeus...
Traveller details to be completed and converted to Height and ColorID stamps so that the Traveller fleet can be textured. Affected ships: Capital Carrier Capital Destroyer Capital/Cruiser Colony Cruiser Heavy...
The Asuran Destiny high poly geometry details need to be prepared and converted to Height and ColorID stamps so that the relevant ships can be textured. Affected ships: Destiny Seed...
Either build or find a high poly Atlantis model, convert the geometry details to Height and ColorID stamps for texturing. Affected ships and structures: All Asuran Orbital Structures Asuran Titans...