OmniGibson
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CuRobo TODOs
TODOs from previous PR:
- Support for in-hand articulated objects
- Distinguish between world frame and scene frame
- Handle bi-manual target poses
- Handle multiple attached objects, attached to potentially different hands
- Unify whether using collision or visual meshes when using attached obj
- Test with Fetch (trunk included, wheels not)
- Test with Tiago (with virtual joints) - trunk is included, 6DoF virtual joints included too (?)
- does curobo collision checking work with cloth?
- add curobo yaml files for other robots