Jonathan Coates
Jonathan Coates
This renders the contents of printed pages directly when holding them in your hand or displaying them in an item frame. Please note that this implementation isn't currently super optimal...
When placing a sign against a tile entity (such as a turtle or chest), we would consider that block the "placed" one instead, meaning the text was never set. This...
I have been reliably informed that CC was "literally unplayable" without this patch. - Slight airbrush effect on the normal turtle GUI. While this is only really visible when upping...
See #219 for a more detailed explanation and rational - Path containing `/` or `\` are resolved relative to the current directory, rather than using the path. Paths starting with...
This allows people to use alternative items, such as Quark chests or dyed glass panes, in recipes instead of the "standard" one. The former is especially useful as Quark makes...
Whilst the initial purpose of this was to fix world-thread safety, this PR has rather devolved into a general bugfix PR as it's easier than creating several inter-dependent PRs. Sorry....
This makes it easier to verify at compile time that API methods are valid. I also think it makes the API code substantially easier to read, but that may just...
 This adds recipes to upgrade computers, turtles and pocket computers using gold ingots. Computers and pocket computers require 7 gold ingots, whilst turtles require 14 (in the form of...
Forge's default fake player implementation doesn't override all methods which use the connection. As it is not set, we get an NPE and thus crash the server. We simply stub...
The limit was added to prevent people creating arbitrarily large buffers (for instance, `handle.read(2^31)` would create a 2GB char array). For "large" counts, we now read in blocks of size...