plethora
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Compatibility with OpenComputers
Is there any chance you counld make this mod compatible with OC?
Normaly it would already work with it, but since CC is in an alpha stage OC doesn't include CC compatibility for now.
Just wondering if you've had a read of #16? I've not really used OC much so can't say how much use this mod would actually be.
Ah, no, I didn't see that. I always thought of OC and CC as good mods to use together. For some things CC works better, others are better done in OC. Thats why I always liked the ability to have an interface between those two. This sadly doesn't work right now. I think the modules and player interaction you have right now is something that would be very usefull, in CC and OC alike
Hrrmrm, I might see if can put a PR together/create an issue for OC adding back their CC compat: it would be nice to have.
I'll have another look at adding explicit for support for OC though. I'd need to have a deeper look at it all and work out how best to suit it - I guess a perfect time to play around with the mod 😄.
I think they alrady know about your patch for CC and didnt add compatibility back in. But who knows
ComputerCraft integration was added back to OC in MightyPirates/OpenComputers@7c761b586ed8a7fcb2d439926f46f79661967a13. I'm going to close this for now, but if there is anything which needs explicit integration, just add it here/create a new issue.
And reopening, as most methods will not work as OC doesn't support yielding inside drivers. We will have to investigate how we can emulate this in another way.
And apparently I forgot to press the reopen button.
Forgive me for being a bit clueless about the internals of the computer mods here, but is this issue part of what would be required to have a block scanner upgrade for OpenComputers robots?
You've heard about this issue: https://github.com/MightyPirates/OpenComputers/issues/2996, but when I came across this problem, it also caused game to crash. The crash happens on server-side, so this might be considered as a serious issue for servers with both Plethora and OpenComputers (https://github.com/NillerMedDild/Enigmatica2Expert/issues/1479). Is there a way to at least disable plethora peripherals from appearing as OC-component? Might be useful to create a separate issue for this. Here is log if you're interested
Oh, that crash should have been fixed back in August, but apparently I never did a release. Woops - I'll get right on that now.
I agree that the best solution here would just be to blacklist from showing up on OpenComputers.
The fix(es) should be in Plethora 1.2.3.
That was fast, thank you!