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Looking to changing this to something that could spawn trees on both cesium tiles, aswell as static meshes (have have some high res terrainmeshes inserted in my project). Any ideas...

Hello, Trees are placed in the air. How can i fix this?

This is an old repo and I don't expect it to change. I wanted to leave a note here for anyone who might be trying this with the newest unreal...

![image](https://github.com/SquarerFive/cesium-procedural-foliage/assets/37077660/4baea87d-a6c3-4589-a51c-196aff2316b5) I only see the API named `ComputeEastNorthUpToEcef`. Is there another API I can call? Thanks!