Squall Leonhart

Results 466 comments of Squall Leonhart

Recompiler issue, demos work in interpreter.

5884 was the last time this game worked right.

use the visual studio cleanup tool to remove any crud from prior versions and reinstall VS2022.

unsigned values can't go negative, neither of you have a valid fix. change the controller range back to 66 or higher

https://github.com/gonetz/GLideN64/issues/71

start game, open gliden64 settings, change "copy video card framebuffer to n64" to either sync or async instead of never. uncheck "Render n64 framebuffer to output"" ![image](https://user-images.githubusercontent.com/1098176/204732247-b6a13a85-39c5-4a95-9a8a-c9305abd911c.png) Issue exists here...

narrow down the change this occurred in by testing 2.4 nightlies https://www.pj64-emu.com/nightly-builds

I can replicate it with ease, the vi's show as running at 60 but its running way faster.

thats irrelevant to this lle issue and already has its own issue.