Squall Leonhart
Squall Leonhart
Irrelevant comparison, Ryujinx is not Chrome and all you've done is highlighted that Chromes audio renderer has terrible base audio mixing too.
the issue you linked is solved, its left open for documentatio nsake.
> Those devices do not have Vulkan or OpenGL drivers (at least modern ones) that are needed to run Ryujinx, they only ship with DX12. Currently true, Microsoft is in...
Not reproducible, you likely haven't selected the update in the update/dlc managers.  Merged data is not recommended/fully supported, if thats how you have the content packed. duplicate of https://github.com/Ryujinx/Ryujinx/issues/1852
> 00:00:51.804 |E| .NET ThreadPool Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 2): Caused GPU Timeout Error (00000002:kIOGPUCommandBufferCallbackErrorTimeout) Issue is your computer is unstable..
on windows, the IMMNotificationClient interface interface must be used to detect device endpoint changes in OpenAL and Xaudio, with SDL it has its own method, and i'm not sure about...
Same output as #4838
I've noticed some misbehaviors of WU while the skip tpm script is enabled. when checking for updates, even when 23h2 is already installed, if there is a new KB update...
This should be retested against master, it may have had the same origin as the Nvidia tiling artifacts.
There's a timing issue afoot, without the intermediate texture theres no delay on the scaled texture copy so its presenting while the zoom on a previous frame is being processed....