Squall Leonhart

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Endwalker just removed this ability, they went back to using their poor xaudio 2.7 implementation that hasn't got notification events implemented. up till recently they implemented xaudio in 2 helper...

use DGVoodoo to wrap D3D8 to dx11 then use DXVK's dxgi. Programmable Direct3D9 _cannot_ fully replicate fixed function D3D8 feature set. crossire method is doing 8 > 9 > 11...

kindly try simulating a 32bit wbuffer in d3d9 oh wait, you can't it was never available in the hardware so the spec didn't include it either. there are many things...

24bit W, yes. there is no 32bit cap presented unless you target DX8 at the most and have a driver presenting it. and drivers did use such a trick and...

Tell that to EA, the only thing removed between Geforce 4 and FX was the 32bit wbuffer, paletted textures weren't removed till Geforce 6

Says the guy who can't wrap a borderless window resolution to the current desktop resolution then blames the application.

SlimDX is actually inferior to sharpdx in some ways.