Guimo
Guimo
Will this one be merged anytime?
@mcab While I wait for this one to be merged, I pulled all the latest gophish code then added in your changes, configured and all worked flawlessly. Thank you so...
merge merge merge!
@ZeroCool940711 Don't worry, I went and tested a few, I ended with the one you suggested. I have already built a small map and saved it into a file. ```...
@ZeroCool940711 I guess the idea is to demo how to build the maps only. If we try to build a big map we will have to go into advanced rendering...
Well I'm building in a single folder with a few textures and all goes fine. I'm using cubes to build the map and I'm rendering the 64x64 map and it...
@pokepetter Nice trick with the mesh... maybe in a more advanced version as an optimisation.
@ZeroCool940711 If you are building a classic roguelike game, I don't think you need to worry about that, the logic that controls colissions is done on the map level not...
@ZeroCool940711 I just generated a dungeon with some parameters, adjust it anyway you prefer. Here is the code that builds the map that was generated with the generator.py I sent...