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Segfault when removing script

Open mgerhardy opened this issue 2 years ago • 1 comments

Played the ghost circle animation and added a random second lua script to it. Then I tried to delete the circle script => Segfault.

mgerhardy avatar Nov 06 '21 20:11 mgerhardy

Hello @mgerhardy and thank you for your report.

I have tried to add a second script to both scripted_rotations.lua and scripted_rotations_staggered.lua and then remove circle.lua but I cannot reproduce the crash.

Can you tell me on which platform did you do the test and the program version from the about window?

encelo avatar Nov 08 '21 17:11 encelo