SpookyGhost
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Segfault when removing script
Played the ghost circle animation and added a random second lua script to it. Then I tried to delete the circle script => Segfault.
Hello @mgerhardy and thank you for your report.
I have tried to add a second script to both scripted_rotations.lua
and scripted_rotations_staggered.lua
and then remove circle.lua
but I cannot reproduce the crash.
Can you tell me on which platform did you do the test and the program version from the about window?