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Real Time Stream data

Open GeorgeS2019 opened this issue 2 years ago • 0 comments

Great job.

Could you consider adding streaming the 52 blendshapes using e.g. WebRTC or OSC

It would be a good contribution to e.g. Godot community.

Perhaps you could start with a simple c# client receiving the real time 52 blendshapes

If you need a simple example of a Godot project with face.fbx, please let me know

GeorgeS2019 avatar Jun 13 '22 16:06 GeorgeS2019