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Incorrect names

Open amaranth opened this issue 2 years ago • 0 comments

Your Noise.gradientCoherentNoise3D is actually Perlin noise and your Perlin noise is actually fBM noise. libnoise made this mistake and since everyone else is either porting that library or copy/pasting from it this is a pretty widespread mix up.

https://en.wikipedia.org/wiki/Perlin_noise https://en.wikipedia.org/wiki/Fractional_Brownian_motion https://iquilezles.org/www/articles/fbm/fbm.htm

amaranth avatar Oct 02 '21 17:10 amaranth